Z/X -Zillions of enemy X- Wiki
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==References==
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==External Links==
   
 
* [https://www.zxtcg.com/story/encyclopedia.html Z/X Encyclopedia] (''Japanese'')
 
* [https://www.zxtcg.com/story/encyclopedia.html Z/X Encyclopedia] (''Japanese'')

Revision as of 18:22, 28 July 2020

Z/X (ゼクス Zekusu), short for Zillions of enemy X, is the general term for the creatures that comes from the alternate futures, and also one of the card types in Z/X -Zillions of enemy X- TCG. Z/X Extra and Z/X Overboost cards are also treated as Z/X during gameplay.

Z/X cards comes in various color, cost, Tribe, and Power. In addition, they may or may not possessed an icon or ability. They are mainly used to attack the opposing Player or Z/X, and to defend the Player from attacks.

Z/X cards are played on Square in Reboot State, and will remain in there as long as they are not destroyed (either by damage or card effect) or moved into different location by a card effect.

The following rules applies when a Z/X is played on Square.

  • You can put a Z/X on any empty Normal Square or your own empty Player Square.
  • You can put a Z/X on a Square occupied by your own Reboot State Z/X. After the Z/X is successfully played on that Square, put the Z/X that previously occupied that Square into Trash.
  • You cannot put a Z/X on a Square occupied by your own Sleep State Z/X.
  • You cannot put a Z/X on a Square occupied by the opponent's Z/X, regardless of its state.
  • You cannot put a Z/X on the opponent's Player Square, regardless if it is empty or not.

Z/X Encyclopedia Entry

Z/X is an abbreviation of "Zillions of enemy X" (an incalculable number of unknown enemies), which is pronounced as "Zeks".

It is said that it was a code name given by the Central Intelligence Agency when a large number of abnormalities appeared from the gigantic Black Point that appeared suddenly in Washington D.C., but the truth is unknown.

Those abnormalities were connected to the Black Point which served as a gate for them, and are the inhabitants from five different alternate future realities, and it became clear from contact with the Z/X that they understood human speech.

Moreover, based on the characteristics of their home realities, it was found out that there were at least 4 different tribes from each timeline. Taking advantage of their unique traits, they have all come to the present to prevent the time-line of their rivals from ever happening.

As they have been separated into five groups, they each seek to ensure the birth of their future, while making sure the chances of the other ones happening falls drastically.

External Links