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Square (スクエア Sukuea) is the place where Z/X, Z/X Extra, and Z/X Overboost cards are played in the playing field.

There are 2 different types of Square, Normal Square and Player Square, with the latter also doubles as the place for Player Card. The playing field itself is composed of 9 Squares (2 Player Square and 7 Normal Square) in a 3×3 grid, further divided into 3 different areas based on their position to the player—Army Area, Center Area, and Enemy Army Area.

Once a Z/X is played and put on a Square, it cannot be moved onto another Square, except by a card ability. Most card abilities or effects affect Z/X on Square, and often specifically designate which Square it affects, either by mentioning the Square type or by using the Square Designation Diagram.

Comprehensive Rules[]

303 Square

  • 303.1 Zone where the cards with Player and Z/X, Z/X Extra, Z/X Overboost, Shift, or Link card type are placed.
  • 303.2 Square is shared by both players, there are 9 Squares in total, lined up in 3×3 grid. Vertically or horizontally adjacent Squares are both Squares next to each other. Diagonally adjacent Squares are not.
  • 303.2a The meaning of distance from a certain Square to another Square, and also as a reference, is the smallest amount of Squares that are able to reach the other Square, counting from the Square next to that certain Square.
Example : Distance to the next Square is 1.
Example : Distance to the diagonally positioned Square is 2.
  • 303.3 All Squares are either a Normal Square or a Player Square.
  • 303.3a Among the Squares, the 2 Squares that were vertically adjacent to the middle Square are Player Squares.
  • 303.3b Among the Squares, the 7 Squares that are not Player Square are Normal Squares.
  • 303.4 Squares may belong to groups called Area.
  • 303.4a For a player, their own Player Square (402.1a), as well as Squares next to it except the middle one, belongs to Army Area.
  • 303.4b For a player, the opponent's Player Square (402.1a), as well as Squares next to it except the middle one, belongs to Enemy Army Area.
  • 303.4c Squares that do not belong to Army Area or Enemy Army Area belong to Center Area.
  • 303.5 Cards put on Square have either Reboot or Sleep State (302.2).
  • 303.5a If a card is put on Square from anywhere except from Square, it is put in Reboot State.
  • 303.6 If a text refers to "Z/X" without specifying a particular zone, it refers to cards with Z/X, Z/X Extra, and Z/X Overboost card types on Square. Likewise, if a text refers to "Player" without specifying a particular zone, it refers to cards with Player card type on Square.
  • 303.6a If any effect tries to move a card with Player card type to another Square, that card does not move.
  • 303.7 Square is a public zone. It is possible to arbitrarily change the order of cards in your control that you put on Square.
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