Shift (剣臨 or シフト Shifuto) is one of the card types in Z/X -Zillions of enemy X- TCG.
Overview[]
Shift cards were introduced in Booster 26: Code:Engage - Shift Infinity. Similar to Z/X Extra and Z/X Overboost, Shift cards are put into the Dynamis instead of the regular deck.
Shift cards do not possess any Cost or Power, and cannot be played on their own. Instead, they can only be played if the player controls a card on Square, by placing them on the top of the card controlled by that player. The process of playing a Shift and placing it on the top of a designated card is known as "Shift In".
In order to play a Shift, a player needs to fulfill these conditions:
- They fulfill the condition written on the Shift Condition (剣臨条件 Kenrin Jōken) in the Shift card text or subtext.
- They have a card on Square that meets the criteria written on the Shift Vessel (剣臨器 Kenrinki) in the Shift card text or subtext.
A player can only play Shift from their Dynamis once per turn during their Main Phase (this is a separate limit from the limit for playing a Z/X Extra or Event Extra). A player cannot play another Shift while they still control a Shift on Square, but may still place a Shift on the top of their card by using abilities or effects.
As long as a Shift is placed on the top of a card, all parameters (name, color, Tribe) and abilities possessed by the Shift are also added to that card. That card still retains its original parameters and abilities in addition to the ones provided by the Shift.
If a card with Shift placed on it leaves the Square, the Shift is put into the Dynamis in face-up position per Rule Effect. Similar to Z/X Extra, a face-up Shift in Dynamis cannot be played at all.
For the list of all cards with this card type, see Category:Shift.
Z/X Encyclopedia Entry[]
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External Links[]
- Z/X Encyclopedia (Japanese)