Priority (優先権 Yūsenken) is the right to perform an action during the game.
The turn player is automatically given priority during the Main Phase of their turn, or during the Battle Event Step in battle. If the turn player choose to pass the priority during their Main Phase, the game will automatically proceed to the End Phase.
In the Battle Event Step, regardless of the choice made by the player with priority, the priority will be automatically passed to the player without priority once the choice is made and performed. Only if both player successively pass the priority the game will proceed to the Battle Damage Step. Obtaining priority during the Battle Event Step is also the only way for a player to perform any actions outside of their turn.
Priority Preprocessing
Before a player is given priority or during certain (if not all) points of the game, priority preprocessing (優先権前処理 Yūsenken Zenshori) is performed first to check for and apply any Rule Effect that might be occurred at that point in order to ensure the game state.
After there are no more Rule Effect to perform, the priority is given or the game will proceed to next step or phase.
Comprehensive Rules
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