Z/X -Zillions of enemy X- Wiki
Icon Dingir.png

Dingir (神 or ディンギル Dingiru, also variously transliterated as "Dimguil" and "Dymgil") is a Tribe exclusively used on Z/X Extra cards. They are "gods" that comes from the Dynamis.

Z/X Encyclopedia Entry

Having a history of confrontation with the dragon in the eternal past, they intend to eradicate the dragon, the human that was created by the dragon, and the Z/X that was evolved from human. While human and Z/X recognized them as humanoid, their original form are uncertain. They live in the place that transcend both the time and space, "Dynamis".

Because of the sacrifice of Four Archangels - Uriel A.T. from the White World, the Dingir are sealed to the "Paradise"—the place where the gods lived that lies beyond the Dynamis. However, they are once again released due to the scheme of some Dingir that escaped the sealing. Ironically, they are spearheaded by Uriel who was affected by the Dingir's influences and has his wings dyed jet-black. Fortunately, the unsealing process was completed in an unfinished state. Because of this, the high-ranked Dingir can only manifest themselves in an extremely limited form and ability. Please refer to the entry for "Key" for more details.

"28 July 2020" addition

Dingir Enki, the "protector of humans and dragons" who fell asleep beneath the Japanese islands as the Dragon of the Beginning, is finally awakened by being temporary replaced by the Five Dragon Gods and Last Theorem. Then, he confronts Dingir Enlil, who will threaten the Energeia once she breaks the seal of "Paradise".

After a fierce battle, the twin gods used up all their strength. Dingir Enki once again fell asleep as the Dragon of the Beginning. Together with Dingir Enlil—

"03 June 2022" addition

With the exception of Shamash, Nammu, and Ningal—who all left the Dingir faction and sided with the humans, all of the Dingir are perished.

However, it has been confirmed that several other former Dingir are "degraded" into Z/X. They are thought to be those who were struck or overpowered by the spirit of their opponent in the "Exorcision War" and had their wicked heart purified, or even former Dingir who acquired a lot of "Hitu" at the height of their power and were influenced by the curses from their "Qillatu".

The hierarchical order of the Dingir just before the "Exorcision War" is shown below.

Rank Name
Highest Enlil

Nergal / Marduk / Ishtar / Nanaya / Tiamat / Lulu / Zababa
Inanna / Sud / Ahhazu / Ninurta / Igalima / Ninkasi / Shulsagana / Nannal / Lahamu / Anshar-Kishar / Lamastu / Ninhursag
Estranged Enki / Shamash / Nammu / Ningal
Divinity Lost Ereshkigal / Gilgamesh


"Dingir" (𒀭) is the Sumerian word for "god". The base kanji for Dingir (神 Kami) is also the Japanese word for "god", "deity", "divinity", or "spirit".


In the Z/X -Zillions of enemy X- TCG, Dingir (as well as the concept of Z/X Extra and Dynamis) are first teased in Set 15 and its accompanying story before officially introduced in Set 16.

Dingir cards has their own specific card frame, with the Dingir icon printed on the left side of the card and special characters (known as Dingir character) printed horizontally on the right side of the card. In addition, all of them also possessed secondary Tribe and has Advent Condition (降臨条件 Kōrin Jōken) as their playing condition.

In general, the individual Dingir can be separated into several categories based on their secondary Tribe, visual differences and story significances: the original Dingir, "Puluhtu", and "Asipu".

For the list of all Dingir, see Category:Dingir.

Original Dingir

True to the original etymology of the name, the original Dingir (mainly released during the Code:Dingir storyline) are named and based on various deities or mythical beings from ancient Mesopotamian mythologies, particularly Sumerian and Akkadian. Their secondary Tribe and the Dingir characters written on those Dingir are the same as their own name, and with the exception of Gilgamesh, all of the Dingir also possessed a title specific to them.

Based on their secondary Tribe, there are a total of 25 different kind of those Dingir with 5 Dingir for each color (2 multicolored and 3 monocolored Dingir). 20 of those Dingir that was released in the main sets are also associated with one of the four main Tribe from each worlds.

Color Name Title Associated Tribe
Red Black Nergal "Skypath" (『天道』) Gigantic
Red Green Nanaya "Anastasis" (『壊做』) Meister
Red Inanna "Windfall" (『僥倖』) Mythos
Red Igalima "Severity" (『苛烈』) Braver
Red Gilgamesh - [1] - [1]
Blue White Marduk "Authority" (『王威』) Battle Dress
Blue Red Tiamat "Cadence" (『命働』) Killer Machine
Blue Nammu "Primalsea" (『源海』) Mermaid
Blue Ningal "Starsea" (『星海』) Metal Fortress
Blue Lahamu "Silt" (『沈泥』) -
White Red Anu "Adjudication" (『裁決』) Sacred Beast
White Anshar-Kishar "Preeminence" (『鎮頂』) -
White Black Lulu "Creation" (『創造』) Angel
White Sud "Nobility" (『高潔』) Guardian
White Ninkasi "Banquet" (『勝宴』) Cait Sith
Black Green Ereshkigal "Flicker" (『冥滅』) Tortures
Black Blue Zababa "Covenant" (『誓約』) Predator
Black Ahhazu "Disease" (『悪疾』) Nosferatu
Black Shulsagana "Steelhammer" (『鋼槌』) Diabolus
Black Lamastu "Abduction" (『兇拐』) -
Green Blue Ishtar "Affection" (『恵愛』) Leafer
Green White Shamash "Sunshine" (『陽燦』) Plasect
Green Ninurta "Fertility" (『豊沃』 ) Hourai
Green Nannal "Phantasm" (『与幻』) Lycanthrope
Green Ninhursag "Leash" (『倒絡』) -
  1. 1.0 1.1 Although Gilgamesh originally has no specific title, he later gives himself the title of "Supreme God" (覇神 Hashin) in the story. His second card is also given the title of "Ultimate" (『終極』) and is strongly associated with the Wicked Dragon.

"Puluhtu" and "Asipu"

Main articles: Puluhtu and Asipu

After the conclusion of Code:Dingir storyline, Set 20 introduces the secondary kind of Dingir that was based on the "Puluhtu" from the story. Unlike the original Dingir, they possessed regular Tribe as their secondary Tribe instead of their own specific Tribe, and they have the Dingir character for "PULUHTU" instead of their own name on the right side of the card. Other than that, the new Dingir does not have any gameplay differences with the original Dingir.

Set 23 later introduces another variant of Dingir that was based on the "Asipu" from the story. They are essentially the same as the "Puluhtu" Dingir, but with the Dingir character for "ASIPU" on the right side of the card and a slightly different Dingir icon on the left side.

External Links