Shift



Shift (剣臨 or シフト Shifuto) is one of the card types in Z/X -Zillions of enemy X- TCG.

Shift cards were introduced in Booster 26: Code:Engage - Shift Infinity. Similar to Z/X Extra and Z/X Overboost, Shift cards are put into the Dynamis instead of regular deck.

Shift cards does not possess any Cost or Power, and cannot be played on their own. Instead, they can only be played if the player control a Z/X Overboost on Square, by placing them on the top of the Z/X Overboost controlled by that player. The process of playing a Shift and placing it on the top a designated Z/X Overboost is known as "Shift In".

In order to play a Shift, a player need to fulfill these conditions:
 * They fulfill the condition written on the Shift Condition (剣臨条件 Kenrin Jōken) in the Shift card text.
 * They have a Z/X Overboost on Square that meet the criteria written on the Shift Vessel (剣臨器 Kenrinki) in the Shift card text.

Player can only play Shift from their Dynamis once per turn during their Main Phase (this is a separate limit from the limit for playing a Z/X Extra), and each player may only control one Shift card on Square.

As long as a Shift is placed on the Z/X Overboost, all name, color, Tribe, and ability possessed by the Shift is also added to that Z/X Overboost. That Z/X Overboost still retain its original name, color, Tribe, and abilities in addition to the ones provided by the Shift.

If a Z/X Overboost with Shift placed on it left the Square, the Shift is put into the Dynamis in face-up position per rule effect. Similar to Z/X Extra, a face-up Shift in Dynamis cannot be played at all.